It's interesting, but I am very confused about what I should be doing, what is allowed, etc.
It's interesting, but I am very confused about what I should be doing, what is allowed, etc.
Everything is allowed! Your objective is to gather all the illegal items, they are marked as question marks on your minimap.
It's a silly gadget, I like it. But, the colors are very unfriendly to the eyes.
It is a video game that I made in 8 hours, for fun, but I liked it and decided to upload it ,,,, , I took your comment into account and decided to add 2 small brightness button, and another thing
:))
A very good concept, I like it quite a bit. But there are a few bugs I encountered during play. One is that sometimes the present disappears, which is a bummer. Also, once, when the timer ran out during a clap, it was stuck and the present kept bouncing and taking damage, so nothing could be done except to reload.
There is an invisible wall at both ends. I couldn't get it to look symmetrical so i was like fk it i am making this invisible. You can get stuck and get the present stuck for your advantage (there are ways to get high scores above 500)
I thought it would be kind of fun to leave the glitches since they were pretty avoidable (also there is a fast reset option with R). I understand it can be kind of an inconvenience, but i thought that having difference stuff happening would keep the game interesting.
I don't want to patch them :(
I like the concept and the environment it is delivered in.
I also like the art style, but the overuse of the watercolor tool made it lack definition, and so everything looks very blobby, like the cursor. Finally, from the lack of content, is there more to this, or is it a demo of sorts?
Thanks, it means a lot ! This was made as a small bonus game for my (just as short) submition for the meditationsgame project (a project where a 1minute-game based on personal experience is playable each day of the year, only for one day)
So the other part of the game is not playable until next year unfortunately. But some guy made a let's play of it here https://twitter.com/regisRquoi/status/1120358592920657920
Aesthetics: heck yeah/10
Mechanics: 6/10, could use some reworking
Still really good!
Hey, thanks! Glad you liked it! :)
Too hard I guess? I couldn't beat difficulty 5, maybe I'm just bad.
Nah. You are wrong, good sir :)
The thing is you probably misread the rules, or they are not clear enough - it happened for some other players. For the 0-5% difficulty you can simply eliminate all infected with just holding RMB over them and eventually picking up some power-ups. This strategy will easily lead you to victory, but won't give any points. At this point Bots aren't really needed.
For the next round you can try curing only some of the infected (red, reen or blue) with color-relevant vaccine selected by clicking LMB, and RMB-ing the others. This will give you a 100-150 points victory even without Yellow station's upgrades.
The next thing you know you dominating the 15% like no big deal ;)
Really good graphics, simple yet engaging gameplay, but the superdash is basically an insta-death.
Glad you enjoyed it! I admit the Superdash is kinda tough, but you can totally learn how to be safe in using it. I'm also working on making it more predictable/automatically safe, without making it too safe.
Really good graphics, but the controls are very uncomfortable and need tweaking.
Thanks @cblue8282 For The FeedBack !
I Will Be Updating The Game Tmrw And I Will Make sure To Fix The Controls And Add Some Content To The Game
Character artist and hopeful game dev.
He/him
Student & Freelance
Joined on 7/19/18