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cblue8282

31 Game Reviews w/ Response

All 88 Reviews

Really good, though the gameplay needs a few tweaks.

1. Control scheme: perhaps w for jump & space for dash
2. unable to attack while running
3. Stage 1 was really laggy toward the end
4. Sometimes textboxes are outside the screen

Other than that, I really like the aesthetics and the environment

jktorres55 responds:

Hi cblue8282,

Thank you for taking the time to test my demo

1. Is it easier for the jump to be W instead of the Spacebar?

2. Would being able to attack while running feel smoother?

3. I'll have to troubleshoot the latter part for errors.

4. That I can fix (finally something easy)

TofferTorres

I became too overpowered too fast, causally strolling in the 5th(?) world with 188 health, 27 dmg, and one-shoting enemies. Has great potential with thorough UI, info, and balancing

adriendittrick responds:

glad you had fun :)

Has a lot of potential. I really like the different control schemes and layout because chaos factor. However, the meter stops working after the first task and the lack of variety makes the game boring. Good job, though.

Bobcat31 responds:

I fixed the the meter and now it should work as intended.

It's interesting, but I am very confused about what I should be doing, what is allowed, etc.

adriendittrick responds:

Everything is allowed! Your objective is to gather all the illegal items, they are marked as question marks on your minimap.

It's a silly gadget, I like it. But, the colors are very unfriendly to the eyes.

aDylanMnxMxn responds:

It is a video game that I made in 8 hours, for fun, but I liked it and decided to upload it ,,,, , I took your comment into account and decided to add 2 small brightness button, and another thing

:))

A very good concept, I like it quite a bit. But there are a few bugs I encountered during play. One is that sometimes the present disappears, which is a bummer. Also, once, when the timer ran out during a clap, it was stuck and the present kept bouncing and taking damage, so nothing could be done except to reload.

HenrySanchezNG responds:

There is an invisible wall at both ends. I couldn't get it to look symmetrical so i was like fk it i am making this invisible. You can get stuck and get the present stuck for your advantage (there are ways to get high scores above 500)

I thought it would be kind of fun to leave the glitches since they were pretty avoidable (also there is a fast reset option with R). I understand it can be kind of an inconvenience, but i thought that having difference stuff happening would keep the game interesting.

I don't want to patch them :(

I like the concept and the environment it is delivered in.
I also like the art style, but the overuse of the watercolor tool made it lack definition, and so everything looks very blobby, like the cursor. Finally, from the lack of content, is there more to this, or is it a demo of sorts?

randomalo responds:

Thanks, it means a lot ! This was made as a small bonus game for my (just as short) submition for the meditationsgame project (a project where a 1minute-game based on personal experience is playable each day of the year, only for one day)
So the other part of the game is not playable until next year unfortunately. But some guy made a let's play of it here https://twitter.com/regisRquoi/status/1120358592920657920

Aesthetics: heck yeah/10
Mechanics: 6/10, could use some reworking
Still really good!

CraftyPapeartGames responds:

Hey, thanks! Glad you liked it! :)

Character artist and hopeful game dev.

Cedric @cblue8282

He/him

Student & Freelance

Joined on 7/19/18

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