Really fun with great visuals and sounds. My only complaints are that the coins(?) don't read as something that raises points and the forced pause between landing and another input.
Really fun with great visuals and sounds. My only complaints are that the coins(?) don't read as something that raises points and the forced pause between landing and another input.
Really good, though the gameplay needs a few tweaks.
1. Control scheme: perhaps w for jump & space for dash
2. unable to attack while running
3. Stage 1 was really laggy toward the end
4. Sometimes textboxes are outside the screen
Other than that, I really like the aesthetics and the environment
Hi cblue8282,
Thank you for taking the time to test my demo
1. Is it easier for the jump to be W instead of the Spacebar?
2. Would being able to attack while running feel smoother?
3. I'll have to troubleshoot the latter part for errors.
4. That I can fix (finally something easy)
TofferTorres
I'll die for pengu
Okay Kill-BOI, it's just me, you, your 9 duplicates, and this laser that connects our very souls.
*Playing level 3* *insert "Witch turns dog into wood" video*
Infinite bogir
I became too overpowered too fast, causally strolling in the 5th(?) world with 188 health, 27 dmg, and one-shoting enemies. Has great potential with thorough UI, info, and balancing
glad you had fun :)
Ouch my forearms (and fingers)
-1 star bc it skips the 69th death
This is hell.
Character artist and hopeful game dev.
He/him
Student & Freelance
Joined on 7/19/18