"autistic repetition of the same enemy" you get it
"autistic repetition of the same enemy" you get it
oh, it does happen -_-
thanks for checking it out!
Based? Based on what?
I know right?? Question of the century!
I knew a "u", was in a polycule with it, my partner's partner. The one I was dating wasn't "i", the "i"s were "u"'s other partners. Had to watch from 1000 miles away as "u" hurt the "i"s, almost beat for beat to this story, all the while my partner cheered it on and took its side. The three of us left those two, and a week later I learned that "u" got 6 more gfs.
It's a great game, I didn't know where it was starting, but as the game went on I felt it.
It is great to see others with different experiences can relate! Thanks for playing!
Interesting premise, but very laggy and having too much going on from the get-go
where did it lag exactly?
After 240 the blocks stopped spawning, but it was fun while it lasted
edit; played again, became invincible at 1500 ish
Did you use your shockwave or freeze ability right when the shop came up? Thank you so much for your feedback!
Well, it's a good start, and I like the current functions. I presume you're going to make a store function eventually?
Yes, sometime in the coming months, there will be a store were you can buy hats.
I filled my entire screen with Poohs (don't make them free). Also the cost progression is strange.
I'm already working on change that in the next update. Thank you for the feedback!
Great concept and character art, though there are some mechanical issues: laggy in several instances (boss battle, wall jumps, etc), health sometimes doesn't show up, and hitboxes are weird. Would love to see future progress!
thanks for the Review, and yes i will improve the game later on, like remove lag, making the health visible, and fair hitboxes, and improved bosses
I am going to cry. I am very visually smart I prommy.
DO IT!!!!
Character artist and hopeful game dev.
He/him
Student & Freelance
Joined on 7/19/18