Interesting premise, but very laggy and having too much going on from the get-go
Interesting premise, but very laggy and having too much going on from the get-go
where did it lag exactly?
After 240 the blocks stopped spawning, but it was fun while it lasted
edit; played again, became invincible at 1500 ish
Did you use your shockwave or freeze ability right when the shop came up? Thank you so much for your feedback!
Well, it's a good start, and I like the current functions. I presume you're going to make a store function eventually?
Yes, sometime in the coming months, there will be a store were you can buy hats.
I filled my entire screen with Poohs (don't make them free). Also the cost progression is strange.
I'm already working on change that in the next update. Thank you for the feedback!
Great concept and character art, though there are some mechanical issues: laggy in several instances (boss battle, wall jumps, etc), health sometimes doesn't show up, and hitboxes are weird. Would love to see future progress!
thanks for the Review, and yes i will improve the game later on, like remove lag, making the health visible, and fair hitboxes, and improved bosses
I am going to cry. I am very visually smart I prommy.
DO IT!!!!
Really good, though the gameplay needs a few tweaks.
1. Control scheme: perhaps w for jump & space for dash
2. unable to attack while running
3. Stage 1 was really laggy toward the end
4. Sometimes textboxes are outside the screen
Other than that, I really like the aesthetics and the environment
Hi cblue8282,
Thank you for taking the time to test my demo
1. Is it easier for the jump to be W instead of the Spacebar?
2. Would being able to attack while running feel smoother?
3. I'll have to troubleshoot the latter part for errors.
4. That I can fix (finally something easy)
TofferTorres
I became too overpowered too fast, causally strolling in the 5th(?) world with 188 health, 27 dmg, and one-shoting enemies. Has great potential with thorough UI, info, and balancing
glad you had fun :)
Has a lot of potential. I really like the different control schemes and layout because chaos factor. However, the meter stops working after the first task and the lack of variety makes the game boring. Good job, though.
I fixed the the meter and now it should work as intended.
Character artist and hopeful game dev.
He/him
Student & Freelance
Joined on 7/19/18